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The creators of Gardner's Guide. These books are published by Garth Gardner Company (GGC/Publishing) and are wholesaled by Ingram Book Company, Baker and Taylor, and others. All books are available at leading bookstores and online. These books can also be purchased through this site.


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Dee LaDuke

Making Great Television: Four Essential Ingredients (Gardner's Guide Series). 7.5" X 9" size. 192pp, $24.95. ISBN# 1-58965-018-2. Author: Dee LaDuke

Great television series all share the same salient factors that separate them from the pack. What do The Mary Tyler Moore Show, The Sopranos, and other great television series have in common? Four Essential Ingredients.
There has never been enough good television to satisfy hungry viewers and advertisers. Every year, studios spend millions of dollars developing a fresh slate of programs for the new season, but only a fraction of what is developed actually gets on the air. The simple steps outlined in this book help clarify which projects are most likely to be written as pilot scripts, produced, and ultimately given a series order. Making Great Television presents a new twist on the old notion of formulaic television. By analyzing the best television has given us, a new formula emerges-the four essential ingredients common to all successful television series: Immediacy, The Mirror, Character, and Time. Great comedy, drama, half hour, or miniseries can utilize this New and Improved Hollywood Formula.


Dee LaDuke recently completed her sixth season on the UPN series Girlfriends where she served as Executive Producer and is currently Consulting Producer.

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"Dee LaDuke identifies the crucial ingredients of creating great television programming."
--David Janollari, Executive Producer, Six Feet Under

"[Making Great Television] is everything that we all want good television to be-entertaining, comprehensive, insightful, funny, thought provoking and stimulating."
-- Sheldon Epps, Television Director, Girlfriends, Frasier, and Friends

"LaDuke identifies the distinctive characteristics of this medium, demonstrating how it can be evaluated and improved."
--Paul V. Turner, Wattis Professor of Art, Stanford University



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"This book is a gem that covers the whole process from start to finish, not just teaching theory but also showing how things are actually done. The workflow charts alone are worth the price of the book."

--John Clavin, Postproduction Sound Engineer, Hollywood, California

Gardner's Guide to Non-linear Editing: The Cutting Edge. ISBN# 1589650212. Pub Date:2006.296pp. $34.95. Author: Charles Domokos

Gardner's Guide to Non-linear Editing: The Cutting Edge provides a foundation for the college-level media student who is ready to make the leap into the world of film and HD-based professional post-production as practiced in the Hollywood media community, and learn the fundamentals of non-linear editing. This book covers the basic techniques and generic editing procedures fundamental to popular visual non-linear editing software such as Avid, Adobe, Final Cut Pro, and audio editing programs such as Pro Tools. Gardner's Guide to Non-linear Editing: The Cutting Edge also provides step-by-step tutorials for basic procedures such as synchronization of audio to visuals, film-to-tape conversion, output to tape, output to film, standard definition to high-definition conversions, and everything in between. This reference includes sample work-flows, illustrative film stills, diagrams, and other instructive tools that will help students of all ages understand the fundamentals of non-linear editing.

Charles Domokos taught post-production classes at the University of Southern California (USC) School of Cinema & Television and at the USC Summer Production Workshop (various Avid platforms). more

"This text is more than ideal for film students looking to get their foot in the door."


--Vaughn Obern, Chair, Cinema-Television Department, Los Angeles City College



Gardner's Guide to Finding Money for School Online. 7.5" X 5" size. 208 pp, $19.95. ISBN# 1-58965-012-3. Pub Date: 7-2003 Author: Christina Edwards

There's money out there, you've just got to find it. Gardner's Guide to Finding Money for School Online will show you how. This reference book cites a multitude of institutions, both public and private, that have funds to help students get a college education. Any student searching for money for college will find this guide up-to-date and conveniently organized with listings that range from scholarship services to government resources and much more. Readers will also hear from experts telling students not only how to find the best scholarships, but how to win them.

Gardner's Guideto Finding Money for School Online offers financial help for any kind of student, no matter the intended major, grade point average, or test score. This book contains thousands of scholarship and grant resources, expert advice on maximizing scholarship eligibility, preparing the application and essay, and how to spot a scholarship scam.


Gardner's Guide to Finding New Media Jobs Online. 7.5" X 5" size. 208 pp, $19.95. ISBN# 1-58965-013-1. Author: Christina Edwards

The job search today is as much about being online as it is about who you know off-line. Gone are the days where the job seeker has to knock on empty doors or cold call; nowadays, it's about sending e-mails and making a presence on the Web. This definitive Gander's Guide is a valuable resource to harnessing the Internet's powerful job search capabilities. This book offers expert advice on how to find and use online job fairs, job listings, recruiters, discussion groups, job sites, and resume-posting services. The reference book format is easy to follow, easy to understand, and filled with practical information, including:

Local, state-by-state, government, and international resource listings and opportunities
Online career resources
Specific career path information
Listings of popular job listing and recruiting Web sites
Interviews with major job sites and employers

In the information age, all that is needed to find a job is access to the Internet and a little guidance. Using Gardner's Guide to Finding New Media Jobs Online gives you the knowledge you need to land the right job today.



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Gardner's Guide to TV Sitcom Writing: The Writer's Road Map. 7.5" X 9" size. 208 pp, $26.95. ISBN# 1-58965-016-6. Author: Marilyn Webber.

Do people constantly profess you're funny? Do friends and even more importantly, non-friends, laugh hysterically at your jokes? Ever dream of writing your own TV sitcom or working as a writer on a hit sitcom? Yes, you say to all of the above? Well then, this book is for you!

Whether you're a novice writer or a writer looking for a new medium to stretch your literary muscles, everything you need to know to turn your idea into a saleable TV sitcom pilot or sample spec script for an existing show is right here. Gardner's Guide to TV Sitcom Writing: The Writer's Road Map will guide you through various exercises, helping you turn your story ideas into a sitcom pilot script and/or a spec script for an existing series. This book will guide you in creating two sitcom scripts. Once you've completed two half-hour scripts, this book provides guidance for developing and pitching your TV sitcom pilot and/or existing series episode ideas to executives.

Regardless of your writing goals, Gardner's Guide to TV Sitcom Writing: The Writer's Road Map, will zoom you onto the road of sitcom writing in an easy manner. So stop wasting your brilliant jokes at the dinner table and start putting them on paper. By the time you finish Chapter One, you'll be on your way to a thrilling and prosperous career!

"What elements differentiate the successful sitcom writer from the mundane? They know and practice the "Road Map" principles outlined in this book, on every script they produce. Beginners and some seasoned writers will find these "Writer's Road Map" guidelines essential for transforming a mundane idea to a great one. The basics of what makes an idea salable are covered through different styles of comedy, sitcom character types, and more. ...an essential, core reference for any aspiring television sitcom writer."
--The Midwest Book Review




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Gardner's Guide to Animation Scriptwriting: The Writer's Road Map. 7.5" X 9" size. 208 pp, $24.95. ISBN# 0-9661075-9-4. Pub Date: 10-2000 Author: Marilyn Webber.

Gardner's Guide to Animation Scriptwriting is the place to go for information on writing Saturday morning cartoons or animation short films! This book is user-friendly, with illustrated text that takes you through the steps necessary to create a winning script. Detailed instructions so you won't get lost on your way to becoming a successful writer for Animation. Complete, concise and fun it's packed with real examples and exercises, that includes three formats for different age groups. All you need to know to get started.

"...you can arrive at the end of your scriptwriting road trip with a dumptruckload of useful information."
--Tom Franks, About.com



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Gardner's Guide to Television Scriptwriting: The Writer's Road Map. 7.5" X 9" size. 288 PP, $26.95. ISBN# 1-58965-004-2. Pub Date: 11-2002 Author: Marilyn Webber.

The Writer's Road Map is your quintessential guide to writing one hour Television shows, whether you are a confirmed couch potato with a good idea for a TV series or a professional writer looking for a new medium to stretch your literary muscles. The writing exercises are designed to get your teleplay idea and/or your episode for an already existing series down on paper in the TV industry format. Follow Webber's trademarked Writer's Road Map and you will complete two marketable one hour scripts with ease! The book's meticulous design provides for several rest points with exercises and rules for lifelong script writing. Gardner's Guide to Television Scriptwriting: The Writer's Road Map includes information on the different television genres, the basic four act structure, TV plot gimmicks, character types and motivations, scene construction, dialogue devices, themes, prose and rewrite lists. Learn the proper format and how to pitch your idea once it is written. Additionally this book contains a TV-ography of over 70 show references, a detailed glossary of popular industry terms, and a full length television script to provide a realworld example. Hollywood's waiting; the vehicle is ready, and you have the Map....

"Expertly explaining and illustrating the mechanics and unfolding of a typical TV script, she gives beginning and intermediate screenwriters tools for creation of scripts and for analysis of TV programs. Besides the "map" of a screenplay, the author discusses techniques and touches such as character "tics" and "plot gimmicks" which can make the difference between an outstanding script and a well-done, yet lackluster script. ...aspiring screenwriters would find this an important guide and handbook."
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-The Small Press Book Review




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Gardner's Guide to Feature Animation Writing: The Writer's Road Map. 7.5" X 9" size. 288 PP, $29.95. ISBN# 1-58965-002-6. Author: Marilyn Webber.

Gardner's Guide to Feature Animation Writing: The Writer's Road Map teaches how to develop marketable animation stories and scripts. Through a simple analogy, you will come to understand the basics of writing for animated features while discovering the distinctions between animation and live-action scripts and examining feature animation genres. In addition, you will be given the tools to create cohesive plot structures for the animated screenplay, fascinating characters, original scenes, and dynamic dialogue. And if you are a bit intimidated about integrating comedy into your animation screenplay, never fear, for once you've mastered Chapter 14 on comedy cones, your script will have the reader laughing out loud. Includes the "secret" and scene-by-scene specific structure included in Gardner's Guide to Screenwriting, with some minor variations. By applying this structure creatively and effectively, your feature animation script will stand out among the thousands of scripts that circulate around studio lots.



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Gardner's Guide to Screenwriting: The Writer's Road Map. 7.5" X 9" size. 224 PP, $24.95. ISBN# 0-9661075-7-8. Author: Marilyn Webber.

The Writer's Road Map is for anyone who has a great script idea, but doesn't know how to write it. You will learn how to develop marketable stories, create interesting characters, construct strong script structure, pen sharp dialogue, weave interesting themes, and write original scenes. This book provides building block exercises to help you identify the story elements in other films, and strengthen the development of your own screenplay.

"Gardner's Guide to Screenwriting: The Writer's Road Map lays out the rules of screen writing in a clear and concise manner. From my first screenplay, Born Jaundiced (re-titled My Girl) to every script I have written since, these rules have kept me focused as I continued to hone my craft in the exciting and sometimes difficult world of Hollywood. The Writer's Road Map teaches you how to structure your screenplay, develop multi-dimensional characters, construct scenes, and craft interesting dialogue, which in turn, will help you write a more engrossing script. Your story will be better told and the blank page will no longer be intimidating."

--Laurice Elehwany, Hollywood Screenwriter


Gardner’s Guide to Screenplay: From Idea to Successful Script (Gardner's Guide Series).
7.5" X 9" size. 300pp, $29.95. ISBN: 1-58965-026-3. Author: Jule Selbo

The most practical and inspiring book for the beginning and experienced screenwriter. Gardner’s Guide to Screenplay: From Idea to Successful Script, featuring the Eleven Step Story Structure, is hailed as the gold standard for understanding film story through character. It’s a how-to guide for turning an idea into a film story with a strong beginning, middle and end. The Eleven Step Story Structure provides an essential template, and gives lots of room for creative and original work. Gardner’s Guide to Screenplay: From Idea to Successful Script provides the tools to write a successful film script and necessary information on how to get the script into the marketplace. Full of examples and exercises and story breakdowns of major motion pictures, this book will stimulate your creativity.

Jule Selbo’s feature film credits include Hard Promises starring Sissy Spacek and William Peterson, Hunchback Of Notre Dame, Part Deux (winner of the Best Premiere DVD award), Cinderella Two (nominated for a Best DVD Premiere award) as well as projects for Paramount Pictures, Disney, Twentieth Century Fox, Jim Henson Company, and Warner Brothers. She has produced and written over 200 hours of television, among her credits: George Lucas’ Young Indiana Jones Chronicles, HBO’s Prison Stories: Women On The Inside (Cable Ace nomination), Hercules, Life Goes On, Aaron Spelling’s Melrose Place, Space: Above And Beyond, MTV’s Undressed (Glaad Award nomination), Nickelodeon’s Sports Theatre as well as The Flash, Sinbad, Tales From The Darkside, Monsters, Search For Tomorrow (Writer’s Guild Award for Outstanding Writing). More animation work includes Disney’s Angela Anaconda, Higglytown Heroes, PBS’s Maya And Miguel.


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Gardner's Guide to Multimedia and Animation Studios, Second Edition. 7.5" X 9" size. 366 PP, $49.95. ISBN# 1-58965-020-4. Author: Garth Gardner, Ph.D.

This is the most comprehensive new media industry directory. Gardner's Guide to Multimedia and Animation Studios profiles hundreds of computer graphics, animation, multimedia companies in the USA and Canada. A valuable directory for professionals and students seeking to enter the New Media job market. Researched categories includes: areas of specialization; number of employees; description of company achievements, mailing address, phone and fax numbers, and web address. Indexed by the following categories: geographic location of studio; number of employees; area of specialization; in addition to the generic index. This book is your direct link to hundreds of studios that employs over 100,000 practitioners.



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Gardner's Guide to Creating 2D Animation in a Small Studio. 7.5" X 9" size. $34.95. ISBN# 1-58965-007-7. Author: Bill Davis

Gardner's Guide to Creating 2D Animation in a Small Studio is a step-by-step, hands-on guide to producing 2D animation—in your own studio. With over 800 original illustrations, this book is a very visual guide to learning how to create professional animation production for a short film or television commercial from budget to screen. Hands-on exercises make this a studio animator's ideal practical workbook.

This book is the result of the Bill Davis' over 30 years of professional animation production experience, which includes both traditional and digital animation techniques. Davis details the art of animation production and provides a concrete understanding of how to prepare for a 2D animation production, storyboarding, layout, backgrounds, animation and assisting, ink & paint, audio, scripting, traditional cel, digital animation, compositing and output, plus the ins and outs of running a sucessful business including contracts, budgets, pitching, and selling. This is the first book to provide such in-depth information on 2D animation production and business.

With over 30 years experience as animation producer, art director, and animator, Bill Davis is a veteran of 2D animation production. His company, Artbear Pigmation's impressive client list includes the Children's Television Workshop, Nickelodeon, CBS, HBO and The Federal Reserve Bank.

"Filled to overflowing with illustrations, the book takes on the task of showing how hand-drawn 2D animation was done in the cel and camera era. Then it shows how the same frames of film (or video) are done using digital, computerized imagery. As the owner of my own small studio, I'm aghast at the lack of knowledge students bring to the table when they enter my studio and am glad to have a book I can share with these people."
-- Michael Sporn, Michael Sporn Animation


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Careers in Computer Graphics and Animation (Gardner's Guide Series). 7.5" X 9" size. 256 PP, $29.95. ISBN# 0-9661075-2-7. Author: Garth Gardner, Ph.D.

Careers in Computer Graphics and Animation offers 13 chapters of extensive, up-to-date information for the individual planning a career in Computer Graphics. Resources include descriptions of over 130 positions, along with salary information, 100 interviews with real-life practitioners, and advice from over 75 different practitioners from studios such as PIXAR Animation, Blue Sky, Will Vinton, PDI/ DreamWorks and Disney Interactive. Find out about daily duties, educational needs, salary and resources for further inquiry into the areas of specialty. Also includes practitioners' general advice to beginners, and advice on portfolio issues. The appendix contains sections on organizations with contact information, books and magazines for further reading, and an extensive glossary of terms used in this book.

"This book ably fills a void that faces ambitious would-be animators. They know there's a lot more to animation than lines on paper... but what? "Careers" details the broad scope of the complex animation process. Perplexed by the mass of names and jobs in the credits of the movies? This book sorts them out."
--Tom Franks, About.com



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Computer Graphics and Animation: History, Careers, Expert Advice (Gardner's Guide Series) . 7.5" X 9" size. 176 PP, price $24.95. ISBN#0-9661075-6-X. Author: Garth Gardner, Ph.D.

Computer Graphics & Animation: History, Careers, Expert Advice is an essential guide for aspiring computer graphics, animation, and new media practitioners. Readers can look forward to a detailed historic timeline that highlights some of the great moments and innovative people in computer animation's history. The author also provides current advice geared toward students and young professionals. This guide provides students with the practical advice necessary to becoming a computer graphics artist. Rounded out with interviews from pioneers and practitioners from PDI, ILM, Pixar, Rhythm and Hues as well as several other studios, this book makes a great guide for learners new and old.

"Gardner's extensive academic and public-speaking experience in this computer field enables him to condense and focus a great deal of historical and technological material to the benefit of the reader looking for an authoritative and timely guide to a career in it."
--The Small Press Book Review

"Computer Graphics and Animation by expert and academician Garth Gardner is and extensive and informatively accessible tour through a variety of different artistic careers related to computers that are available for an aspiring computer graphics experts to pursue."
--The Book Review Index


 

Gardner's Computer Graphics & Animation Dictionary. 7.5" X 4.5" size. 256 PP, price $24.95. ISBN#1-58965-005-0. Editor: Garth Gardner, Ph.D.

Gardner's CG & Animation Dictionary is the consummate guide to the language of the computer graphics and animation world. It contains short and quick definitions of production terms used by visual effects and animation professionals. Hundreds of terms and phrases are defined as well as acronyms and terms related to software packages. Ideal for students and working professionals, this reference is packed with technical, non-technical, career-related titles, and production language. Cel Animation, Clay Animation, Anime, CGI, and all other styles and techniques of animation are also defined along with common graphic design terms. This guide will keep novices and professionals up-to-date in this fast-moving world of Computer Graphics & Animation.

"A useful handbook for professionals, students, and lay persons in the field of computer technology playing a major role in entertainment, education, and the media."
--The Small Press Book Review


Gardner's Film, Video & TV Dictionary. 7.5" X4.5" size. 448 PP, price $24.95. ISBN#1-58965-006-9. Editor: Garth Gardner, Ph.D.

Gardner's Film, Video & TV Dictionary is an essential guide for beginning filmmakers, producers, students, and veterans alike. The book gives concise definitions of the most popular production terms and jargons used in the industry as well as some of the lesser known terms. Entries relating to broadcast, motion picture, and video production form the boundaries of this book making it a must-have reference for anyone in the field. Aesthetic techniques, professional titles, production styles, and other aspects of film, video, and TV are also defined. This reference belongs on the bookshelf of anyone working in the world of film, video or television.

“...remarkable for its up-to-date coverage of digital production standards and terminology. Gardner surpasses existing resources by defining technical terms and jargon used in digital video editing and production and by touching on the economic structures and social conventions of the motion picture and broadcast industries. Recommended.”
--P. Finley, University of Nevada, Las Vegas. American Library Association



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Gardner's Guide to Selecting a Multimedia School. 7.5" X 5" size. 156 PP, price $19.95. ISBN# 158965014X. Authors: Christina Edwards and Garth Gardner.

"No matter which multimedia school you are leaning to, read this book first!"

Multimedia is an excellent career choice for today's job market. To succeed in this competitive, but well-paying industry, you'll need a strong foundation-the right education. But where do you get that education? What are the critical factors to consider when evaluating a school? Should you attend a liberal arts university or an art college?
This book provides the answers to these questions and more and tells you what you need to consider when choosing a multimedia school. Just as you wouldn't buy the first car you stumbled upon no matter how much it cost, you shouldn't just take the first school that accepts you. In this book, you'll evaluate your personal strengths, degree options, career choices, and other specific criteria required to choose the best multimedia school. You'll also learn how to prepare a portfolio, apply for scholarships, investigate expenses, and learn from the best in the multimedia field, including professors, designers, and business owners about what it takes to make it in this field.



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Gardner's Guide to Colleges for Multimedia & Animation, 4th Edition. 7.5" X 9" size. 320 PP, price $39.95. ISBN# 1-58965-019-0. Author: Garth Gardner, Ph.D.

Gardner's Guide to Colleges for Multimedia & Animation, 4th Edition is written for the high school student, graduating senior, college graduate, or anyone else who wants to pursue a career in the field of Computer Graphics and Animation. In short, this book is written for the person who dreams of joining the ranks of an elite group of creative artists and scientists that are in the business of creating visual effects for feature films, video games, television commercials, or the Web.

With so many schools out there, it is often difficult for beginners interested in this field to determine the best academic path to becoming a computer artist, scientist, or animator. These fields are still fairly new and most colleges have only recently begun to offer courses and degree programs in this area. This book was created for that reason. It's designed to help prospective students locate an accredited college, university, or institute that offers degrees or courses in Computer Graphics and Animation through an Art or Science academic curriculum. Hundreds of schools are listed with information including tuition, facilities, student body size, curriculum specialty, faculty profile, deadlines and admission details, contact information, and more. This Gardner's Guide will help you select the best school for your multimedia education. READ the REVIEWS

"Those considering studying the Computer Graphics field should definitely start with this book [Gardner's Guide to Computer Graphics, Animation and Multimedia Schools] to find out what is really available to them"
--Michael Collery, Pacific Data Images


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Gardner's Guide to Internships in New Media 2004: Computer Graphics, Animation and Multimedia Second Edition: 7.5" X 9" size, 240 PP, $34.95 US. ISBN# 1-58965-008-5. Author: Garth Gardner, Ph.D.

This book profiles hundreds of companies and studios that offers internships in new media: Computer graphics, animation and multimedia. This book is written to prepare and guide students to internships in new media. Companies are profiled with the following information: General information about the company, internships available, benefits and contact information often with e-mail and web address. Internships for summer fall, winter and spring are profiled in this book. Finding an internship at some of the hottest studios, organizations and companies in the US just got easier.



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Gardner's Guide to Internships @ Multimedia and Animation Studios. 7.5" X 9" size. 256 PP, $29.95. ISBN# 1-58965-000-X Edited: Garth Gardner, Ph.D.

Gardner's Guide to Internships at Multimedia and Animation Studios profiles hundreds of computer graphics, animation, multimedia companies in the USA and Canada where internships are often available. A valuable directory for students seeking to enter the computer graphics and animation field. Researched categories includes: areas of specialization; number of employees; description of company achievements, mailing address, phone and fax numbers, web address, preparing resumes, portfolios and demo reels. Indexed by geographic location of studio; and alphabetical by the name of the studio. This book is your direct link to hundreds of studios that often seek interns in the summer, fall, winter, spring and year-round.



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Gardner's Guide to Drawing for Animation. 7.5" X 9" size. 200 PP, $27.95 US. ISBN# 1-58965-023-9. Author: Dave Brain

Gardner’s Guide to Drawing for Animation is an innovative introduction to drawing and animation as well as a stimulating manual for students and seasoned professionals looking to refresh their skills. The book begins with an introduction to the fundamentals of drawing, which serves as a basis for exploring animation itself. Through detailed illustrations and clear instructions, the book details how to observe and draw in proportion, analyze complicated objects and human poses, insinuate depth, understand space and angle of viewing, and finally, how to visually tell a story. The book also teaches simple methods for drawing the human form. You will also learn to measure lengths and widths, angles and sizes. Gardner’s Guide to Drawing for Animation teaches you the drawing skills that must be possessed by all artists who plan to work in the animation field—the skills you need before you turn on the computer.

Dave Brain began his animation career at Walt Disney Studio in 1966. He has animated Mickey Mouse, Charlie Brown, Scooby Doo, and dozens of Sesame Street characters. He has also done storyboard work for Garfield, Ducktales, and Cartoon Network’s Cow and Chicken Show in addition to animation direction for Winnie the Pooh, Men in Black, Batman, King of the Hill, and Grim and Evil. more

Read reviews and more
"This book will advance your drawing skills faster and make drawing more rewarding, especially to anyone interested in animation art, or any activity that involves skill in interpreting through drawings."

-- Fred Crippen, Animation Producer, Director, Designer and recipient of a 2006 Winsor McCay Award.




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Gardner's Storyboard Sketchbook. 8.5" X 11" size. 200 PP, $24.95 US. ISBN# 1-58965-001-8.

Gardner's Storyboard Sketchbook is a 200 page 70lb quality drawing workbook for planning/designing an animated story or film. Contains storyboard templates, character drawing sheets, and storyboard example from Pacific Data Image, Academy of Art College and more. Provides an excellent way to organize a project. This book also contains camera and character motion keys that are standard to the industry.



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Gardner's Web Design Sketchbook. 7.5" X 9" size. 200 PP, $24.95 US. ISBN# 1-58965-009-3.

A drawing book for planning and organizing the design of Web pages. Planning a Website is a very involved and artistic undertaking. It requires the artist to create preliminary sketches of the overall design, negotiate a color scheme that consists of Web safe hues, and keep an account of what all the links are. Even more complex for designers is the process of optimizing the various components for display on the Web so that the end result is an appealing site and one that loads quickly. This sketchbook provides a template for Web Designers utilizing any of a wide range of Web applications.


Sample of Table of Concepts page.
With over 196 pages of quality drawing stock, this book provides enough space to design at least two extremely elaborate Website's or numerous smaller sites. The choice is yours!


Gardner's Great Animation Show. VHS 50 Minutes. HI-FI Stereo. Digitally Mastered, price $19.95.

Entertainment for the entire family, education for the student of animation-An inspiring collection of animation short films by students from some of the best Universities and Colleges in the United States and Canada. A unique demonstration of the talent of student animators. Gardner's Great Animation Show is journey into the skills employers of top studios like Pixar, Metrolight, and Industrial Light and Magic desire in a student's portfolio. Let these award-winning films entertain you and help you decide where to pursue a computer animation career.

Short animation from: Ohio State University, Tofu House Zil Lilas, Academy of Art College; Freeware by Alex Orrelle; The Poultry Paradox by Carlos Pedroza; Hello Dolly by Mariko Hoshi; Clock by Aaron Lim; Vancouver Film School; Shine by Kenneth Meyer; My Left Soc by Chad Moffit; Scoops by Goor Moshe; Ticked Off by Christina Roodenburg, Jay White, Gary Hughes, Derek Waters; Radius Transfer by Brooks Gordon; Ringling School of Art and Design; Rein Check by Erik Winquist; Still Life by Scott Curtin; Flux by Jamie DeRugter; School of Communication Arts; Fatal Error; NAD; Hunter Killer by Danny Wade; Pulp Smack by Patricia Blackburn; Never Moon by David Pawsey; VanArts; Boonga The Magnificent by Phil Chong; Stairs Not For Sitting by Gareth Earves; Hunter by Rahul Dadhulkar; Cogswell College; Psychic Weight Loss Adventures Of Luna and the Mithandril Pig; Savannah College of Art and Design; Hypnos by Nic College; George Mason University; Creative Titling by John Aarnio.



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Gardner's Guide is a registered trademark of GGC, Inc.